This game was made around 2007, and the pet care in it definitely shows its age. Hamsters are kept in
cages thay are way too small, with shallow bedding that they can't burrow into, and stress behaviours like climbing bars are treated as personality
quirks. This game is not a guide to keeping real, living hamsters.
That said, this game was clearly made by a team that loves hamsters.
The models are fantastic considering the hardware limitations, and they included care features like sand baths and claw trimming that only recently
became standard practice. This game really is a gem in my opinion, and it's a shame it never took off. There are two guides total that I have found,
both written confusingly or having incorrect information. There are few videos or screenshots of this game. I aim to remedy this.
All
information I've gathered is from 5 copies of the game, four(!) NDS cartridges and one emulated save for screenshot purposes, so I will not claim my
information is 100% correct, it's anecdotal and based on my experience. I just want to bring light to a charming game made with passion. Once again,
this game is not a guide to real hamsters. Real hamsters need a minimum of 600² inches of continuous floor space, 6 inches of bedding to burrow
through, do not climb, should not be given elevated platforms, and should absolutely not have "playdates" as they will fight to the death.
If you plan on getting a real animal, please research it, do not rely on video games for animal information.
This guide is made by one
person, please be kind and remember the human behind the screen. If I have any incorrect information, please do correct me! There is very little
information about this game available, and I aim to fix that. If you have anything to add, anything at all, please comment it. After over 10 years
of playing this game, I only recently realized rooms are gender locked, so any info helps. I am actively updating this guide, mostly through
experimenting and tracking how many interactions it takes for certain interactions or updates to trigger. While I will try, I'm almost certain
I won't be able to catalogue all 90+ colours and patterns on my own, as certain breedable patterns are time sensitive (such as the dwarf santa only
being available if you breed it around christmas), and would greatly appreciate any help offered!
The game starts out with you creating your character and choosing your room (rooms are gender-locked). Afterwards, your cousin
comes to visit. They tell you that their hamster had a baby, and that they'd be more comfortable if you took it than if they gave it to a stranger.
Your cousin gives you 3 rcvd cages, a water bottle, a food dish, a sand bath, a wooden hide, a wooden stump, paper bedding, mixed feed, and water.
The hamster they give you is a golden. They then take you to the pet store, unlocking the shopping feature, and tell you to come play with their
hamster sometime. This unlocks their house, and although their hamster is the opposite gender to yours, your cousin's gender is the same. The rcvd cages and paper bedding are the only cage items that can never be bought or sold, though gifted treasures like the ds also cannot be bought or sold.
The player
creator screen
Female Room 1
Female Room 12
Male Room 12
A normal/normal
starter hamster,
I named her lola!
Lola in her new home!
Default cage and layout
A wooden cage for sale,
in a starter stock shop
A black/spot
golden
A normal/normal
dwarf
A normal/banded golden
A grey-tort/normal
raccoon
A brown-tort/normal
raccoon
A black-tort/normal
raccoon
A grey-tort/tricolour
golden
A brown-tort/tricolour
golden
A black-tort/tricolour
golden
The shop unlocks more features and items the more you chat to the shopkeeper, but there's also a store attendant, and a shop visitor to talk to. There is a book here, to learn about game mechanics, and a care center which can look after up to 9 hamsters at a time. The store takes a currency called ☆, which can be earned by petting your hamster, using a cleaner on items in the cage, or by hamsters interacting with cage items (such as eating from the food bowl, climbing on the wooden stump, or using the wheel), it maxes out at 9,999,999. The visitor also has some dialogue which mentions another shop that we can't visit, that seems to be out-competing the store we frequent. Considering the owner and assistant both have dialogue about regularly losing hamsters, losing files, and mismanaging registers and reciepts, this does not come as a surprise, though they never lose a player's hamster in their care. The owner will update his stock after telling the assistant that they're in charge, the next time you visit the shop, the new stock will be there. Update numbers vary +-5 visits.
The owner is always male, attendant the opposite of your gender, and visitor the same as your gender.
Items marked with * are consumables, and one will be taken out of a "stack" with every use. Some items "stack" to 10, others to 3, and some only one. Every purchase is counted as one full stack.
pine chips bedding* (stack 10)
Poplar chips bedding* (stack 10)
Pellets feed* (stack 10)
Water* (stack 10)
Red suite sand bath
White lunchbox food bowl
Red food bowl
Blue food bowl
Standard Water bottle
Red clear wheel
Gnawing stick toy
Wooden stump toy
Pretty cube cage
Wooden cube cage
Steel cube stage
Wooden dwarf cage
Steel dwarf cage
Pretty dwarf cage
Sunflower seeds* (stack 10)
Biscuits* (stack 10)
Pills syringe* (stack 1)
Cleaner
Claw clippers
Scales
Loofa* (stack 1)
Dwarf (normal)(normal)
Golden (normal, banded, spots) (normal, black)
Red Pipe Tunnel
Red Curved Pipe
Blue Pipe Tunnel
Blue Curved Pipe
Green Pipe Tunnel
Green Curved Pipe
Yellow Pipe Tunnel
Yellow Curved Pipe
Bird House Hide
Red Dome Hide
Blue Dome Hide
Green Dome Hide
White Dome Hide
White Suite Sand Bath
Blue Suite Sand Bath
Yellow food bowl
Green food bowl
Blue lunchbox food bowl
Red Lunchbox food bowl
Blue mini bottle
White mini bottle
Blue clear wheel
Green clear wheel
Yellow clear wheel
Blue small clear wheel
Green small clear wheel
Red small clear wheel
Yellow Small Clear Wheel
Christmas tree
Corn* (stack 3)
Dwarf (normal)(normal, sapphire)
Golden (normal, banded, spots) (normal, black, gold)
Timothy hay mat* (stack 10)
Mixed feed* (stack 10)
Brick house hide
Blue box hide
White box hide
Red box hide
Green box hide
Stump low hide
Stump high hide
Red tray 2 hide style dust bath
White tray 2 hide style dust bath
Blue tray 2 hide style dust bath
Yellow triangle food bowl
Blue triangle food bowl
Red triangle food bowl
Green triangle food bowl
Red bottle
Blue bottle
Peach cute bottle
Yellow cute bottle
Yellow sofa
Peach sofa
Blue sofa
Wood bridge
Snowman
Blue small silent wheel
Green small silent wheel
Red small silent wheel
Yellow small silent wheel
Pretty gold cage
Wood golden cage
Steel golden cage
Almonds* (stack 10)
Brush
Whistle
Dwarf (normal, pied)(normal, sapphire, pudding)
Golden (normal, banded, spots) (normal, black, gold, apricot)
Tasty water* (stack 10)
Log house hide
Wooden mushroom hide
Red mini pot hide
Blue mini pot hide
Yellow mini pot hide
Yellow tray sand bath
Green tray sand bath
Blue tray sand bath
Red tray sand bath
Wood tunnel
Ufo toy
Tower
Doll Cat
Glass bottle
Yellow pure bottle
Green pure bottle
wooden dish
Blue silent wheel
Green silent wheel
Red silent wheel
Yellow silent wheel
Pretty wide cage
Steel wide cage
Wood wide cage
Rice cake
Ball* (stack 1)
Trumpet
Pedometer
Dwarf (normal, pied) (normal, sapphire, pudding)
Golden (normal, banded, spots, self) (normal, black, gold, apricot, silver, white)
Cambell (normal, pied) (yellow, brown)
Roborovski (normal) (beige)
Balance feed* (stack 10)
Corncob meal* (stack 10)
Green table hide
Red table hide
Purple table hide
Red corner tray sand bath
Blue corner tray sand bath
Green corner tray sand bath
Yellow corner tray sand bath
Sun bottle
stump dish
Log ladder
Green steps
Blue steps
Yellow steps
Red steps
Sun Wheel
teacup
podium
jewel
Red chimney pipe
Yellow chimney pipe
Wooden exerciser
Pretty 2 floor maison
wooden 2 floor maison
Steel 2 floor maison
logging 3x2 platform
tile 3x2 platform
Bouquet* (stack 1)
grain* (stack 1)
Roly poly doll
music box
Dwarf (normal, pied) (normal, sapphire, pudding)
Golden (normal, banded, spots, self, domino) (normal, black, gold, apricot, silver, white)
Cambell (normal, pied) (yellow, brown, purple)
Roborovski (normal, white) (beige)
Hamsters have hidden moods that can be seen with the checker treasure. Hamsters have 4 moods -
friendly, neutral, agitated, and ill. They will act in accordance to their moods, an agitated hamster won't tolerate you petting it, for example.
Hamster moods can be improved with treasures, like biscuits or loofas. They will also naturally improve with time as long as they have food and
water, and the player doesn't interact with them, as this "recharges" the hamster if it's overwhelmed. Golden and dwarf hamsters will improve their
mood quicker than cambells or roborovskis. Too many outings in one day will tank both your hamsters mood, and the hamster you're visiting.
Your hamster will have preferred items and treasures, which will increase their mood. A hamster may like wooden items and biscuits, for example.
The checker will not show if a hamster is ill or pregnant. Only the shop owner can tell you if that is the case, though it is possible to make an educated guess. If a hamsters mood does not improve for an extended period of time, it is likely that they are ill, for example.
Certain breeds or patterns of hamster in the game are only obtainable through being bred. Star hamsters are an example of this, though I don't have a screenshot of this breed as I don't have an nds cardtridge dumper yet. Hamster breeds come in one of four body types: golden, roborovski, campbell, and dwarf. Any hamster of the same body type can breed, so a raccoon and a golden is a valid pairing, since they use the same model. The exception to this is of course campbell and dwarf hamsters being able to breed with each other, and although I haven't tested this, I believe that extends to any breed sharing their body type. It is worth noting that it may take multiple days after paired hamsters have visited each other for the shop owner to recognise them as pregnant, it will take between one and two weeks for the mother to give birth.
The cleaner can be purchased from the shop, this is an item I would recommend getting as soon as possible. Items in a hamster cage will slowly get a dark grey overlay on them as they get dirty. Spraying the cleaner will restore the item to its original colour, and give you currency. It only takes one spray for an item to become clean. Although I do not have solid evidence for this, I believe a dirty cage will increase the likelihood of a hamster becoming ill. Leaving the cage, switching to a different cage, visiting someone, or going to the shop do not reset the cleanliness of an item in the cage.
normal
banded
spots
domino
tricolour
self
Dalmation
normal
black
white
gold
Silver
Apricot
Grey-Tortoiseshell
Black-Tortoiseshell
Brown-Tortoiseshell
normal
Pied
White
normal
Sapphire
White
pudding
normal
pied
moon
albino
yellow
Black
purple
White
normal
White
Beige
normal
Grey-Tortoiseshell
Black-Tortoiseshell
Brown-Tortoiseshell
normal
Black
normal
silver
normal
Santa
As the game goes on, you will unlock more people to visit. Your first and only destination is the cousin that gave you your hamster, but as you visit various people more and talk to the shop folk, more people will invite you to visit their hamster. You can pair these hamsters with your own, but only after a certain number of visits. Eventually you will also get gifts from these people, such as a ds lite or the credits to the game. I believe the hamsters these people can have is a fixed pool and the hamster they get is randomised from the pool. I also believe the menu hamsters and cages are taken from this pool, and the cage layout is determined by the chosen hamster. It's unknown if the person's gender affects the gender of the hamster (first cousin and fixed gender people excluded).
John(m)
Helen(f)
Jane(f)
Jen(f)
Scott(m)
Jacky (Black/domino male golden)
Franky (Gold/self male golden)
Marky (Gold/self male golden)
Jerry (Gold/self male golden)
Mo (Black/domino male golden)
Sophia(f)
Eddie(m)
Emily (f)
George (Sapphire/normal male dwarf)
Geronimo (Normal/pied male dwarf)
Sam (Sapphire/normal male dwarf)
Cody(m)
Alyssa(f)
Nancy (normal/normal female roborovski)
Kristen (Beighe/white female roborovski)
Megan
Audrey
Michelle
Maya
Katelyn
Eastwood (Silver/spots male golden)
Bronson (Silver/spots male golden)
Jeffrey (Silver/spots male golden)
Marlon (Silver/spots male golden)
Hector
Sawyer (normal/black cambell male)
Lucy (f)
Jay (m)
Alex(m)
Curt(m)
Kyla(f)
Luna (Purple/pied female cambell)
Martin(m)
Paris(f)
Stella(f)
Maggie(f)
Kyle(m)
Michael (Yellow/moon male cambell)
Elena (White/white female dwarf)
Scarlett (White/white female dwarf)
Booker
Anderson
Shafer
Santos
Pratt